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Old Jan 17, 2006, 02:08 AM // 02:08   #81
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I think 1 additional character slot is enough per each chapters' game-key we register our account with.
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Old Jan 17, 2006, 02:17 AM // 02:17   #82
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I still think that we should be able to buy new character slots for an existing account. I mean, think about it, they could probably charge enough per slot so that 4 slots would cost more than a new account, and still be able to sell them pretty easily. Anyway, the really dedicated players buy new accounts, so it would only makes things easier for the consumer, thus, making them more happy.
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Old Jan 17, 2006, 03:01 AM // 03:01   #83
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i have 4 lvl20's and i would like to make a ranger and a mesmer so i can have all the chars

i think u should be able to at least pay for anther slot i would love that!

oh didnt read tho one above me what he said=]
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Old Jan 17, 2006, 03:53 AM // 03:53   #84
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Edited by vana as first post was not well worded and could be seen a trolling

In my opinion 4 slots was more than adequate to give you a feel for what each class has to offer

If you have 6 core professions you only need 3 slots to give you an idea on what class you would most like to play. Leaving you with the final slot to play as your preferred character.

I admit that not all classes are the same eg a M/W is not the same as a W/M but that’s what you get when you don’t pay monthly upkeep fees.

Last edited by Vana The Everyoung; Jan 17, 2006 at 05:03 AM // 05:03..
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Old Jan 17, 2006, 03:58 AM // 03:58   #85
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Quote:
Originally Posted by Vana The Everyoung
In my opinion 4 slots was more than adequate but wait do I hear screams from the masses

What’s that oh you want 8 slots 1 for each profession, lol that’s just greedy and wasteful.

To experience what most classes have to offer in Guild Wars Anet has provided you with 4 slots.

Lets do the math

You have 6 core characters; each character has a 2nd profession so our equation is

6 /2 = 3 slots

Chapter 2 has an additional 2 professions so if you add that to the equation you get 4 used slots

8/2 = 4 leaving you with 1 slot free for PvP

What’s the problem?
I think your reasoning is a bit flawed there, but ok. What I'm saying though, is that a lot of people already buy 2nd and even 3rd accounts, so Anet might as well make it less of a hassle to trade stuff between your chars.

Last edited by onilink; Jan 17, 2006 at 04:37 AM // 04:37..
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Old Jan 17, 2006, 04:32 AM // 04:32   #86
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Quote:
Originally Posted by Vana The Everyoung
In my opinion 4 slots was more than adequate but wait do I hear screams from the masses

What’s that oh you want 8 slots 1 for each profession, lol that’s just greedy and wasteful.

To experience what most classes have to offer in Guild Wars Anet has provided you with 4 slots.

Lets do the math

You have 6 core characters; each character has a 2nd profession so our equation is

6 /2 = 3 slots

Chapter 2 has an additional 2 professions so if you add that to the equation you get 4 used slots

8/2 = 4 leaving you with 1 slot free for PvP

What’s the problem?
So, 4 slots was enough eh? Good. That means my E/W works exactly the same as my W/E, and if it didn't who cares, since I can swap primarys. Oh Wait! That isn't the case at all! Not in PvE at least.

You have a very PvP-oriented point of view considering chars. Not everyone cares as little about PvE as you do. We PvE players are a little attached to our chars, and might even want to play one of each primary through the game. Deleting a lvl 20 sucks.

At this point I'll end up repeating myself. Read my previous post.
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Old Jan 17, 2006, 04:35 AM // 04:35   #87
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Quote:
Originally Posted by Vana The Everyoung
In my opinion 4 slots was more than adequate but wait do I hear screams from the masses

What’s that oh you want 8 slots 1 for each profession, lol that’s just greedy and wasteful.

To experience what most classes have to offer in Guild Wars Anet has provided you with 4 slots.

Lets do the math

You have 6 core characters; each character has a 2nd profession so our equation is

6 /2 = 3 slots

Chapter 2 has an additional 2 professions so if you add that to the equation you get 4 used slots

8/2 = 4 leaving you with 1 slot free for PvP

What’s the problem?
That would make sense, assuming a Mo/W is the exact same thing as a W/Mo, or Me/E to E/Me. But they aren't. They are quite different. I myself have 4 characters that are in the Southern Shiverpeaks right now and still play each of them pretty much every day.. And I've done every quest/mission/bonus before that and have never been run anywhere. And I'd still love to be able to make a necro and a mesmer, and with the upcoming expansions an assassin AND a ritualist, all as primaries so I can see what they are like.

I may just end up having to buy another account and then two copies of the expansion.. Which I hate to do since that would be supporting Anet.. Even though the game is great, they don't do an adequate job at allowing players to try out all the professions.
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Old Jan 17, 2006, 04:49 AM // 04:49   #88
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Quote:
Originally Posted by Vana The Everyoung
In my opinion 4 slots was more than adequate but wait do I hear screams from the masses

What’s that oh you want 8 slots 1 for each profession, lol that’s just greedy and wasteful.

To experience what most classes have to offer in Guild Wars Anet has provided you with 4 slots.

Lets do the math

You have 6 core characters; each character has a 2nd profession so our equation is

6 /2 = 3 slots

Chapter 2 has an additional 2 professions so if you add that to the equation you get 4 used slots

8/2 = 4 leaving you with 1 slot free for PvP

What’s the problem?

Can you explain the differences of using a N/Mo with 16 death playing as a MM and a Mo/N playing as a MM too? Consider E/R using bow skills and R/E using bow skills. Think about their skills usage. In short, it is very apparent that playing a profession as a secondary is not the same as playing as a primary, and this is strongly implied by Anet with the primary attribute settings and runes systems.

Thus I sincerely HOPE that you would play more and understand the game before voicing your comments. And yes of course, I know u could pwn me with your Mo/N MM or your E/R arrows spiker
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Old Jan 17, 2006, 04:50 AM // 04:50   #89
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Sorry did not mean to troll here and I apologise if my first post sounds patronising. I have edited first post.

What I was saying (poorly) was 4 slots is fine to give you a feel for each character type, I will admit that you do miss out on trying the primary attribute for all 6 types.

And yes I have had to face the pain of killing a valued lv 20 character to start a new profession. I fondly remember Elizabeth RIP; )

But if you fall into the trap of wanting a new character slot for every type of build possible than you will need to start paying for more server space.

Also I have only played PvP once, I play mostly PvE

At the end of the day we have no idea what we will get from Anet until the game is released. If we only get one new slot so be it, I for one will still be playing the game

Last edited by Vana The Everyoung; Jan 17, 2006 at 05:04 AM // 05:04..
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Old Jan 17, 2006, 04:51 AM // 04:51   #90
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Quote:
Originally Posted by Vana The Everyoung
In my opinion 4 slots was more than adequate but wait do I hear screams from the masses

What’s that oh you want 8 slots 1 for each profession, lol that’s just greedy and wasteful.

To experience what most classes have to offer in Guild Wars Anet has provided you with 4 slots.

Lets do the math

You have 6 core characters; each character has a 2nd profession so our equation is

6 /2 = 3 slots

Chapter 2 has an additional 2 professions so if you add that to the equation you get 4 used slots

8/2 = 4 leaving you with 1 slot free for PvP

What’s the problem?
Dumb logic. So you think that a class being used as a secondary is the same as if it were a primary?

For instance using a Necro secondary on my Warrior is not the same as using a primary Necro....You don't get to use the primary attribute and skills or the armor.

But yeah, keep on trying with your "logic"
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Old Jan 17, 2006, 05:04 AM // 05:04   #91
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Quote:
What I was saying (poorly) was 4 slots is fine to give you a feel for each character type, I will admit that you do miss out on trying the primary attribute for all 6 types.
Well, thats exactly my point. Theres more to a primary class than the atribute. The armor, skills, and energy make a difference. I still say I cannot get the feel of an ele by playing a W/E. Many Warriors do not use Strength, but you don't see Mo/Ws tanking.
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But if you fall into the trap of wanting a new character slot for every type of build possible than you will need to start paying for more server space.
Oh, I'm not saying we need unlimited slots. The ability to change a secondary is well implemented, added to the fact that most people only use a few limited skills from thier secondary, I think that situation is fine.

When A.Net mentions that they keep stats of what monsters are killed where, and other such fun stff, I really can't buy that going from 4->6 slots will overload thier servers.
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Old Jan 17, 2006, 06:04 AM // 06:04   #92
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For me the choice overChapter 2 will be a simple one - either A) I get 2 extra character slots for the two new professions as I want to try both or B) the two accounts I have already can be merged to give me 8 slots on one account which I can then add chap 2 to, as noway amI forking out for 2 copies of chap 2 (if I have to do that, I might as well find a game with monthly fee's that does the RPG/PvE side properly) - anything less and ANET can stuff it and lose a player. Getting Chap 2 as a stand-alone only isn't an option as apart from trying the 2 new professions, as primary I want to play the new content with my favorite characters and add the new professions as secondaries (I'm hoping ranger/assassin will give me the skills that the ranger should have had from day 1 anyway if it had been designed properly - namely dual-wield of swords and stealth)

I've already had to forgo a PvP slot as I have L20's Ranger, Warrior, Necro and Ele (having already had to delete a monk for the necro) before getting a 2nd account, and I don't feel like deleting one of the 4 L20's I have as A) I like playing them all B) I've put a lot of time in getting them to L20 and obtaining all skills/elites C) spent a lot of gold on either fissure or 15k armour + dyes and customised weapons that I'm not prepared to jusyt delete as they'd be useless once the character has gone. It already p***es me off that I have to unlock everything a 2nd time on the new account just for a pvp character rather than carry everything over.
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Old Jan 17, 2006, 06:55 AM // 06:55   #93
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Quote:
Originally Posted by John Bloodstone
no-one in their right mind is going to want to complete the game 5 times.
my friend has 1 account & has beat the game 3-4 times with every primary class [all the way to hell's].

I don't think he'd mind much at all. [his current lineup is: his 3rd ranger, his 3rd or 4th necro, his 3rd or 4th warrior, his 4thor 5th mesmer] he just deleted his 3rd monk for the ranger, she had a fow chest, eheh.
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Old Jan 17, 2006, 07:31 AM // 07:31   #94
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How the player experience is hurt by only have 4 slots:
-You can only have three PvE characters and one PvP character or four PvE characters. This makes it much more difficult to try out all the primary professions (especially bad for combinations where the primary class is very important, like R/Mo vs Mo/R or E/W vs W/E).

How the player experience is hurt by only having 5-6 slots if you own both GW and GW: Factions:
-Basically in the same way as the previous example.

How the player experience is ruined by having 1 slot for each PvE class and 1 slot for each PvP class:
-Ummmm...not at all? By changing your secondary class around for your PvE characters, you can try out every single class combination in the game (all 60, not just 30, since you should count both W/Mos and Mo/Ws).
-Farmers get more storage space to store items. I don't see this as an issue. Those items would be in the economy one way or another.

The ONLY downsides to having more character slots:
-The time it takes for ArenaNet to implement the feature. I doubt that very much dev time would be spent on such a simple change. The network administrators would probably have to spend a bit of time installing new servers to store the characters, but I doubt that will be a very significant amount of time.
-The money it takes for ArenaNet to implement the feature.

I don't see a downside to this other than that it takes time and money away from ArenaNet that could be used on something else. Frankly, I think that it's worth the cost. Players waste dozens (even hundreds) of hours when they delete a character. It's one of the few tedious aspects of GW that haven't been removed yet.
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Old Jan 17, 2006, 11:01 AM // 11:01   #95
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I really have tried hard and still don’t get it, and I am sure I am repeating myself if someone could explain this to me. (Knowing there is no official confirmation yet)

Plus why were there 5 slots in the Beta Mode and 4 in the final release.

Chapter 1 - 4 Slots $50
Chapter 2 – 4/5 Slots $50

Now if I buy chapter 2 and add it to chapter 1 I get 5/6 slots? Were the other 2 gone? Why I am paying them $50 to get less 2 slots should they encourage gamers to merge both cd keys? Is this the thanks that we will get?

I have seen Gaile Gray comment that she would not know why people would install chapter 2 separated from chapter 1, well if u going to gives us 1 slot then there’s your answer Gaile.

Or do this, Chapter 2 $50
Chapter 2 Upgrade—Expansion $35

Now chapter 2 plus chapter 1 = 8 Slots total $100
Chapter 2 Expansion plus Chapter 1 = 5/6 slots Total = $85

Now we would have an option for the people that don’t need more slots and for the people that would like and need more, but I still think that buying slots it’s a better option.

(Not sure about the prices in $ but you get the picture)

I still see people commenting that 8 slots its cost too much in server space or whatever. And this is a non fee game, well NEWSFLASH I have seen people saying like I have said, I will be more than happy to pay to add extra slots to my accounts, but I guess they don’t like to make money, or get bad press.

EDIT
just to add this comments



she been saying the same thing for the last 2 months or so, makes it all sound very fishy to me. (in Regards to slots numbers).
but they like it to be secret.




This one I am sure it related to, that u can only join your chapter 1 Ascended characters after ascending part in Chapter 2

This comments were like 3 days ago, Btw

Last edited by BellyFlop; Jan 17, 2006 at 11:28 AM // 11:28..
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Old Jan 17, 2006, 11:33 AM // 11:33   #96
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I would still play if its only 1 character slot added but thats bs for people who have been playing 9 months, have had to delete about 9 level 20's each time i felt like i wanted a new guy and i dont wanna buy a 2nd account as every item and rune is unlocked on my 1 now so 2 slots are fair if i purchase a full price game
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Old Jan 17, 2006, 11:41 AM // 11:41   #97
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Wow, a lot of Anet hate again in this thread. I wonder where that comes from, as I can only marvel at the high quality game Anet keeps providing for me (with fun events, constant improvements etc.) for a very small amount of money paid a long while ago.

In any case. I think 2 new character slots would be best if you join this account to an existing one. And maybe 3 or 4 slots if you use it as a stand alone account (if you buy and link a copy of the original game, that would become 6). Some thing like that.

Only 1 new slot would be slightly dissappointing.
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Old Jan 17, 2006, 11:47 AM // 11:47   #98
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In the article, it said something like "people who have chapter 1 won't have to delete any of their existing characters, they'll get an extra character slot".

I find it quite hard to read that. You could read it as "you get a total of 5" or "you get an extra charcter slot if you get chapter 1 and 2, making it a total of 9".

That said, I'd be happy with 3 new slots, which would make sense for people who buy chapter 2 only. 1 A/*, 1 Ri/* and a free PvP slot. But really, I doubt ANet would only give 1, after people begging for more slots since release.

That said, according to Gaile, they don't know how many they'll add, so how would a magazine know?
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Old Jan 17, 2006, 12:48 PM // 12:48   #99
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I'd like new slots, I have used up my 4 slots, I can't play as every character, and I can't even PvP

Although I think we get 5 character slots, because in GW, you have 6 proffessions, and since 1 character can have 2 proffessions at a time, it costs you 3 slots to cover all proffessions (if you chose different profs), and 1 PvP character.

Now in Faction, 2 proffessions are added, which need 4 slots in total, + 1 PvP character.

And not everyone has the money to buy more accounts btw (or want to spill the money for it)
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Old Jan 17, 2006, 02:08 PM // 14:08   #100
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IMO, there should be one slot for each primary class available to us. I'm not able to buy two accounts and buy an expansion/chapter, so that's not an option for me. My choices are then delete a character that I'm enjoying playing with or not play the game to the fullest (ie, playing all classes/combos).

So, a slot per primary would work well for me, and probably most of us pve players. How bout it Anet?
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